Underhyped games


















The Medium The Medium is one of those modern horror games that is arguably a little too ambitious for its own good and will likely be remembered as much for its flaws like its uneven story and diminishing central premise as its greatness. Join our mailing list Get the best of Den of Geek delivered right to your inbox! Games Hitman 3 Review. Overboard Overboard casts you as a young woman who has just killed her husband aboard a s luxury ship and must now find a way to cover her tracks long enough to make it to New York City.

Bonfire Peaks While I tend to love puzzle-based adventure games that turn entire worlds into elaborate brain teasers, I will admit that there are times when even some of the best games in that genre tend to be a bit too clever for their own good.

Share: Share on Facebook opens in a new tab Share on Twitter opens in a new tab Share on Linkedin opens in a new tab Share on email opens in a new tab Comment: Comments count: 0. Written by Matthew Byrd SilverTuna Regardless, that sweep typing gameplay remains largely unaltered. Titles like NBA Jam and Mutant League Football capture all of the fun of sports simulators but are largely free of the sometimes crippling realism.

While such titles have a tendency to be underrated, Sega Soccer Slam has managed to go almost entirely unnoticed over the years despite being one of the most entertaining arcade-style sports games ever made. This 3v3 take on soccer features wacky characters and ridiculous special power shots, but what really makes it special are the surprisingly solid mechanics that can hook any player in minutes regardless of whether or not they are a sports fan.

We highly doubt that this game will ever get a sequel or reboot, so try to find a copy for Xbox, GameCube, or PS2. Red Dead Redemption is another game that might be too popular to be considered underrated. RDR worked surprisingly well as a standard deathmatch game, but it really shone in specialty modes like Race, Stronghold, or even the cooperative horde mode added to the game by the brilliant Undead Nightmare expansion.

For instance, players had to complete a randomized objective at the start of certain waves that required all party members to prove they were truly able to work together and not just kill the most enemies.

Spies vs. Even if you belong to the former group, though, you might not know that Spies vs. Mercs sees one team assume the role of spies and the other play mercenaries. For spies, the game plays out much like a traditional game of Splinter Cell. Mercs, however, play the game via a first-person view that limits their range of sight.

The trade-off is that mercs are heavily armed while spies must rely largely on gadgets and guile to complete objectives. The fact that Splinter Cell: Blacklist also features excellent co-op modes is just the icing on the cake. Star Fox: Assault was a largely disappointing attempt to freshen up the Star Fox formula that ultimately failed to recapture the fun of the original titles. However, it also happened to feature a multiplayer mode that tragically got dragged down with the rest of the game.

While not much more than a simple competitive shooter-style battle, Star Fox Assault brilliantly combined on-foot shooting with vehicular action — featuring multiple types of vehicles — to offer a competitive experience that was chaotic, to say the least. Games often saw players bounce between vehicle and battle on foot as they desperately tried to get those last few kills.

Supposedly, Star Fox Assault began its life as a multiplayer-only title. Wolfenstein: Enemy Territory boasts the strangest origin story of any game on this list. Originally designed to be an expansion pack to Return to Castle Wolfenstein , it was later determined that it was good enough to warrant a standalone release.

However, when developer Splash Damage the folks responsible for Brink encountered problems with the single-player campaign, the studio decided to just release the multiplayer as a freeware game.

While Enemy Territory still feels like a deathmatch game of its era , the ways in which it weaves together the abilities of various classes is just beautiful. Everyone who played Power Stone 2 may love it, but not many people got to play the game in the first place. This Dreamcast title featured Smash Bros. While that Smash Bros. For instance, some levels in the game featured bosses that required players to temporarily cooperate — or not — in order to defeat the looming shared foe.

While The Warriors sold reasonably well, its multiplayer options were tragically underrated. The final Rockstar game on this list is another title that is somewhat difficult to classify as underrated. After all, GTA IV sold just under 4 million copies in under 24 hours and many of the people who eventually bought the game did try out the multiplayer at some point. Driver: San Francisco featured some of the most creative multiplayer modes ever seen in a driving game — few boil down to simple racing.

Tag, for instance, was a high-speed version of the playground classic across an open-world city. Blitz was a driving game take on traditional base defense modes that required you to infiltrate an opponents scoring zone.

Raptor was a surprisingly deep caveman vs. War was a team deathmatch game with several twists involving chemical weapons. Heist had everyone compete for a bag of money at the center of the map. One game that certainly surprised us, however, was Plants vs. Playing the Garden Ops defense mode with a friend or battling it out against other players never gets old. Read our full Plants vs. Zombies: Garden Warfare review. Resident Evil 2 and Resident Evil 7 both got plenty of acclaim this generation, but the spinoff horror game Resident Evil: Revelations 2 went relatively under the radar in comparison.

Rather than the doomed ship setting of the previous game, it finds our heroes on a secluded prison island, and they go up against some of the most terrifying enemies in franchise history. Resident Evil: Revelations 2 lacks the production values of the more successful main games, but its old-school influences make it a must-play for horror fans.

Read our full Resident Evil: Revelations 2 review. The Call of Duty game that players seem to have forgotten, with bigger titles like Black Ops 4 and Modern Warfare taking the spotlight, Call of Duty: Advanced Warfare was the first game that Sledgehammer Games took the lead on, but it does not have the growing pains one might expect.

With a thrilling campaign that warns against the dangers of private military contractors, a vertical multiplayer component with exo-suits, and some of the best weapon handling and progression in the series to date, Advanced Warfare is an outstanding shooter.

Read our full Call of Duty: Advanced Warfare review. After the underwhelming The Crew , which suffered from pretty abysmal driving physics and uninteresting world-building, the sequel pulled out all the stops.

Cars, trucks, planes, dirt bikes, and even boats are all available as you venture across the United States and compete in races. The game is pretty enormous and has plenty of variety, and The Crew 2 ditches the seriousness of its predecessor for something that just lets you have fun.

The first Rage was a very odd game for Id Software, in large part because it just felt so safe with its post-apocalyptic setting, brown and gray environments, and cookie-cutter combat. For the sequel no one really asked for, the studio partnered with Avalanche Studios of Mad Max and Just Cause fame and managed to deliver a completely different type of game.

Perhaps its relatively uninteresting story remains its downfall, but few other games handle the wasting enemies as well as Rage 2. Read our full Rage 2 review. Read our full Sunset Overdrive review. Rough around the edges but with a very solid foundation, Darksiders III may have been a victim of expectations. The boss design is also excellent, and you feel like every victory is earned rather than given to you with overpowered special attacks.

Read our full Darksiders III review. Many war video games attempt to tell an anti-war story while also allowing you to kill hundreds of people. Compared to the latest Thief, which was even more distant from the original games new voice actors, and other omissions and gimmicks that had fans in a tizzy , Deadly Shadows was actually rather decent — in fact more than decent, with its own share of good ideas that it brought to the table.

There are several games based on the Chtulhu Mythos out there, and this is believed to be about the best of them. It certainly is ranked among the scariest games of all time. The best way to win the game is to run — and jump, and slide. It is a Parkour simulator. So the game is challenging, and is beautiful to look at. Seriously, look on any forum or website and people will sing their praises about Shadow of Chernobyl and Call of Pripyat, but Clear Sky gets nary a mention.

For one it introduced us to weapon modifications in the series, and also balanced out weapon stats. It also made it somewhat harder to get rich, by doing away with plentiful artifact drops, and also gave us one of the best locations in the zone to date: the swamps. It also did a pretty good job of explaining events that led up to Shadow of Chernobyl too. Steam, or GOG. At the time of its release it was said to be banal, but to me it was virtually anything but.

It was a bit like Wolfenstein meets Undying — it added a good dose or paranormal to a series that is already known for its history busting storyline. The story was quite simple — you played as Gabriel, an angel who set out to deal out death to a bunch of baddies. Not much to the story, but the gameplay for that time was quite something.

You had an inventory system similar to that used in Deus Ex, and on top of that you could use various angelic powers against your foes. The most impressive power was being able to resurrect dead foes as long as their bodies were intact, as in not missing body parts. And then those enemies could fight alongside you, and not just temporarily either — up until at least the next checkpoint. Death animation were also kind of varied and even included enemies writhing in pain on the ground, shrieking whilst clutching bloody stumps where their arms once were.

The game was brutal. You also had a decent arsenal of pistols, machine guns and shotguns, as well as rocket launchers. Some later games captured the atmosphere and overall feel of this game in a similar fashion, like F. Overall, this game was more than a half decent shooter back in the day that was missed by most gamers out there. Mario Artist for the 64DD is one of the most underrated games because 1.

The Game is ahead of its time 2.



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